

Other characters can have at most 80% Magic Absorption, using the Atronach Stone and Atronach perk from Alteration skill. This can be achieved with the Breton racial power Dragonskin along with the Atronach Stone as the active Standing Stone. In the vanilla game, and without using glitches or bugs, a value of 100% is only temporarily possible.

However if the effect had no associated Magicka cost you will not gain any Magicka from it. Therefore it is possible for Magic Absorption to negate effects of shouts, poison, diseases, weapon enchantments, various debuffs, etc. Normal damage from melee or ranged attacks.Interestingly, Magic Absorption works not only with spells but also with every effect in the game that is not the following: However, do note that Magic Absorption is calculated before Magic Resistance, so even if it doesn't activate you're still eligible for damage reduction from your Magic and Elemental Resistance.
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If it doesn't activate, you take full damage from the spell as normal. If it activates you take no damage from an enemy spell and, if the spell had a Magicka cost, you gain Magicka equal to the base casting cost of the spell. Unlike Resist Magic which always reduces magic damage taken by a percentage displayed, Magic Absorption has a chance - equal to the percentage displayed - of completely blocking all damage.

There are only three ways to obtain this effect (four with the Dragonborn expansion). Spell Absorption is a rare effect that simultaneously provides defense, by negating hostile spells, and restoration, by refilling your Magicka reserves. Dragonskin, The Atronach Stone, Atronach, Miraak's Robes DBĪbsorb % of the magicka from hostile spells for seconds.
